## Parallel Projection

Parallel projection discards z-coordinate and parallel lines from each vertex on the object are extended until they intersect the view plane. In parallel projection, we specify a direction of projection instead of center of projection.

In parallel projection, the distance from the center of projection to project plane is infinite. In this type of projection, we connect the projected vertices by line segments which correspond to connections on the original object.

Parallel projections are less realistic, but they are good for exact measurements. In this type of projections, parallel lines remain parallel and angles are not preserved. Various types of parallel projections are shown in the following hierarchy.

## Perspective Projection

In perspective projection, the distance from the center of projection to project plane is finite and the size of the object varies inversely with distance which looks more realistic.

The distance and angles are not preserved and parallel lines do not remain parallel. Instead, they all converge at a single point called **center of projection** or **projection reference point**. There are 3 types of perspective projections which are shown in the following chart.

**One point**perspective projection is simple to draw.**Two point**perspective projection gives better impression of depth.**Three point**perspective projection is most difficult to draw.

The following figure shows all the three types of perspective projection −